The Pipecat client handles media at two levels: local devices (the user’s mic, camera, and speakers) and media tracks (the live audio/video streams flowing between client and bot). This page covers how to work with both.Documentation Index
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Bot audio output
Microphone
Enabling and muting
Switching microphones
Camera
Not all transports support video.
enableCam has no effect on transports that
don’t support it (e.g. WebSocket).Speakers
Device initialization before connecting
By default, device access is requested whenconnect() is called. If you want to enumerate or test devices before the session starts — for example, to show a device picker pre-call — call initDevices() first:
Media tracks
For advanced use cases — custom rendering, audio processing, recording — you can access the rawMediaStreamTrack objects directly.